![]() ![]() The ship lacks speed, but makes up for it with fortifications. Gunship - Well armed and armored, the Gunship-class fighter is outfitted with additional weapon hardpoints and a modified turret for heavy damage output.Heavy fighters make up the largest and slowest of the ship types, but have the highest armor and hull modifiers to take the damage as well as they can dish it out. Striker - Designed for quickly engaging multi-target entanglements, the Striker-class fighter prioritizes damage output as more enemies enter the fray, while specialized thrust generation gets you there.A great all-around vessel to be customized for weaponry, defenses, or devices. Sentinel - Fortified with electronic stabilizers, the Sentinel-class fighter benefits from shield mitigation and energy enhancements.Interceptor - The Colonial fleet's original workhorse, the Interceptor-class fighter maximizes offensive capabilities by redirecting engine reserves to weapons - a feature preserved from older models - for steady uninterrupted fire.Medium fighters are versatile all-rounders, with average agility and defenses. Stinger - Deceptive and disruptive, the Stinger-class fighter bypasses standard safety protocols to overlevel devices, which simultaneously power a third hardpoint for a short duration.Weapons are attuned to thrust particulate, increasing critical hit chance when targeting engines. ![]() Vanguard - With advanced maneuverability systems, the Vanguard-class fighter enhances shields through impressive acceleration.Weapon modifications grant enhanced range, reconstructed from outdated reconnaissance sensors. Scout - Light yet premium framework of the Scout-class fighter optimizes concealment and mobility technologies.Light fighters are small, agile ships that have low modifiers to shield, armor and hull. Each class of ships has a unique playing style, each with access to different abilities and combinations of equipment slots.
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